The whole lot of Bananza's terrain is comprised of voxels, which Motokura reported was the main aspect distinguishing it from Odyssey.[27] Takahashi explained constructing stages from voxels as a lot more handy than polygonal modeling, as builders could "freely Incorporate voxels and supplies to make terrain after which test https://donkey-kong-bananza64208.azzablog.com/36663450/about-donkey-kong-bananza